The Japanese fashion designer Issey Miyake wants to transform your home with a new collection he and his team created for the Finnish brand littala. "The concept revolves around products for the home that allow one to notch a transformation from 2-D to 3-D," says president of the design team, Midori Kitamura. "It's about the idea of closed shapes versus open shapes, as if live blossoms were flowering each time you open your napkins".
[/vc_column_text][/vc_column][vc_column width=”1/2″ css=”.vc_custom_1540890274774{padding-right: 5px !important;padding-left: 5px !important;}”][vc_single_image image=”3033″ img_size=”full” add_caption=”yes”][/vc_column][/vc_row][vc_row row_padding_top=”padding_top_none” row_padding_bottom=”padding_bottom_none”][vc_column width=”5/6″ offset=”vc_col-sm-offset-1″][vc_column_text]The collection’s shades-of-white color choice is an equally practical one which Félicie explains: “I need to focus on the principle, the system and not on the colors [or] anything that could pull one’s attention [away].” Living in Iceland when she was younger and dealing with extreme temperature differences between inside and outside left an impression on Félicie which explains why her collection centers around acclimatization whilst her studies in industrial and product design made her “look at garments as functional objects and not just for their aesthetic values.” “I believe that it is very important to make wearable objects that improve the quality of life through little details, storytelling and new interactions. These garments come from observations and suggest an alternative way of looking at clothes,” Félicie shares. She credits designers likeHussein Chalayan as influencers: “People who really suggest something new, conceptual but unexpected.” That being said, her work isn’t abstract but rather “familiar”, encourages interactions between people and their garments, for they are made for people living in today’s world, “not for tomorrow and not for a museum,” as she puts it.[/vc_column_text][/vc_column][/vc_row]“I believe that it is very important to make wearable objects that improve the quality of life through little details, storytelling and new interactions.”